Chapter 259: Closed Beta of "Three Kingdoms Kill"?
Chapter 259: Closed Beta of "Three Kingdoms Kill"?
Recalling those wonderful memories from his past life, Lu Ran couldn't help but laugh out loud.
These memories still feel so dear to me now.
He turned on his computer and began organizing the data.
The first thing to do is to adjust the game's background to fit the historical understanding of this world.
The Romance of the Three Kingdoms also exists in this world and is also a classic masterpiece.
Lu Ran had previously redeemed a complete set of the "Romance of the Three Kingdoms" TV series script through the system, but he hadn't had a chance to film it yet.
Now is the perfect time to launch "Three Kingdoms Kill" and generate buzz for the future TV series "Romance of the Three Kingdoms".
Regarding the generals' skills, some minor adjustments are needed. For example, some generals who don't have much screen time in the original work but are very powerful in the game need to be balanced a bit.
There were also some skill descriptions that needed to be more in line with the language habits of this world. Although there was basically no difference, Lu Ran still checked them again to make sure there were no problems.
In terms of card design, the art style should be consistent.
Lu Ran plans to have the original team from Xingyao Animation Department handle the illustrations—they just finished "Rainbow Cat and Blue Rabbit" and should have a good feel for this kind of ancient Chinese style theme.
Most importantly, is copyright registration.
Lu Ran opened the website of the National Copyright Administration and began filling out the application form.
Game Title: Three Kingdoms Kill
Game type: Card battle board game/online game
Core gameplay: Identity-based faction battles, hero skill combinations, and card strategy application.
……
After filling in all the information, upload the required documents, and submit the application.
System notification: Your application has been submitted and is expected to be reviewed within 15 business days.
Lu Ran nodded in satisfaction.
This time, no one will be able to steal it.
As he was thinking, his phone suddenly rang.
It was Zhou Mingzhe calling.
"Lu Ran, are you asleep?"
"You're not asleep? What's wrong?"
"I just thought of a question," Zhou Mingzhe said. "If the game 'Three Kingdoms Kill' were made into an online version, how would the matchmaking system work? Would roles be randomly assigned, or would players choose them themselves?"
Lu Ran smiled: "That's a good question."
He thought for a moment and said, "We can do two models—"
"The first mode is the casual mode. Players choose their own generals and are randomly assigned roles. This is suitable for beginners to get familiar with the game."
"The second type is the competitive mode. After players are successfully matched, they are first banned from selecting generals, and then roles are randomly assigned. It is similar to the ranking system of 'Seven Heroes Jianghu', with points, ranks, and leaderboards."
Zhou Mingzhe quickly took notes on the other end of the phone: "What about the allocation of roles? Is it possible for an extreme situation like a lord leading four loyal subjects?"
"What are you thinking about?" Lu Ran laughed. "Normally, in a five-player game, it's one lord, one loyalist, two rebels, and one insider. In an eight-player game, it's one lord, two loyalists, four rebels, and one insider. This ratio is the result of careful consideration, and of course, the balance can be tested by the players."
Zhou Mingzhe then asked, "What about the military generals? Are there any particularly strong ones? Is it possible for a general to become invincible?"
Lu Ran had only given him examples of a few generals' skills when explaining the gameplay.
The biggest problem with this kind of game is balance issues. Some generals are too strong or too weak, which leads to an imbalance.
"It seems okay for now." Lu Ran wasn't entirely certain. "We can make further adjustments in later versions."
Lu Ran doesn't plan to release the later versions like God, Realm, or SP versions right now; he'll wait until people get tired of the basic version.
"We can start with the basic version, and select the standard version of 25 generals: Cao Cao, Sima Yi, Xiahou Dun, Zhang Fei, Guan Yu, Zhao Yun, Ma Chao, Zhuge Liang, Liu Bei, Sun Quan, Gan Ning, Lü Meng, Huang Gai, Zhou Yu, Da Qiao, Lu Xun, Cao Cao, Guo Jia, Zhen Ji, Hua Tuo, Lü Bu, Diao Chan, Hua Xiong, Zhang Jiao, and Yu Ji."
He paused, then added, "These generals have relatively balanced skills; none of them are particularly overpowered. We'll release expansion packs gradually once players are familiar with them."
After listening, Zhou Mingzhe remained silent for a moment.
Then, as if he had discovered a monster, he asked Lu Ran, "These... you came up with all of this in the last two days?"
Lu Ran paused for a moment, then brazenly said, "Yes, I just thought of it."
"...What's wrong with your brain?"
"Talent," Lu Ran said modestly.
After hanging up the phone, Lu Ran leaned back in his chair, staring at the ceiling with a slight smile on his lips.
"Three Kingdoms Kill" is just the first step.
Next up are "Hero Kill," "Who's the Spy," "Werewolf," and "The Message"...
These card games have low operating costs and high user engagement, making them ideal for filling product lines.
Once these games are all online, TUTU Game Center will no longer be just a "collection of mini-games".
Instead, it began to show the beginnings of a gaming empire.
...
For the next two weeks, Lu Ran devoted most of his energy to the preparation of "Three Kingdoms Kill".
The copyright registration process was expedited.
Lu Ran asked Li Mo to use his connections to shorten the review time from 15 working days to one week.
On the morning of the seventh day, he received an email from the National Copyright Administration—
[Regarding the copyright registration application for the game "Three Kingdoms Kill", after review, it meets the relevant regulations and is hereby registered. Registration number: 2025-F-0123456]
The copyright registration application for the game "Heroes of Might and Magic" has been reviewed and found to comply with relevant regulations; therefore, registration is granted. Registration number: 2025-F-0123457.
Lu Ran stared at the line of words and let out a long breath.
It became.
This time, anyone who tries to plagiarize again will face a lawsuit.
He posted a screenshot of the email in the company group chat, with the caption: 【Moat +1】
Various sounds immediately filled the group chat:
Zou Xin: "President Lu is awesome!"
Zhou Mingzhe: "Finally, I don't have to worry about being plagiarized anymore."
The intern with glasses: "So we're releasing a new game? What kind?"
Operations Xiao Yang: "Card battles! I saw the information Mr. Lu sent out, it's so interesting!"
Old Wang from the tech department: "When will this project be approved? My hands are itching to get started!"
Looking at the messages in the group, Lu Ran couldn't suppress the smile on his lips.
He typed a reply:
[Project launch next week. The tech department will familiarize themselves with the data, and the operations department will prepare a pre-launch promotion plan. The game is called "Three Kingdoms Kill," and we're aiming to create a card game that can keep people playing for an entire afternoon.]
After sending the message, he put down his phone and looked at Zhou Mingzhe sitting opposite him.
"How's the communication with the art department going?"
Zhou Mingzhe nodded: "Zhou Xiao'ou from Xingyao Animation said it's no problem. They just finished 'Rainbow Cat and Blue Rabbit' and have some free time. And when they heard they were going to do a Three Kingdoms theme, they were incredibly excited, saying they could finally draw heroic figures."
Lu Ran laughed: "Let them draw, but they have to follow our requirements. The character portraits of the generals must be handsome and recognizable, but not too exaggerated. Guan Yu must have a big beard, Zhang Fei must have a black face, and Zhao Yun must be a young general in white robes—these basic characteristics cannot be changed."
"Understood." Zhou Mingzhe jotted down a few notes in his notebook. "What about the card designs? Should we maintain a consistent style?"
"Yes," Lu Ran said. "Each category—strategy cards, equipment cards, and basic cards—should have its own visual characteristics. Strategy cards should use warm colors, equipment cards should use cool colors, and basic cards should use neutral colors. This way, players can tell what kind of card it is just by looking at the color."
Zhou Mingzhe nodded and then asked, "What about the game interface? Should we make it a web version or a client?"
Lu Ran thought for a moment: "Let's make a web version first, lightweight, so it's easy to launch quickly. Once we have a large user base, we can make a client and a mobile version."
"Okay. I'll have the tech department build the framework first."
"Wait a minute," Lu Ran called out to him, "There's one more thing—we need to do a closed beta test."
Zhou Mingzhe was taken aback: "Another closed beta test? How many slots are you planning to get this time?"
Lu Ran laughed: "This time, we're not going to use scarcity marketing. This time, we're going to do precise testing."
...
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